topnep
Posts: 1
10/11 lunatic 1cc's done. UFO left. Help.
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Post by topnep on Dec 30, 2018 10:55:12 GMT
Hi there, so after 1cc'ing every other maingame on lunatic, it's time for UFO.
I've watched a few clears from other people and spent roughly 10-15 hours practicing to see which parts of the game are doable for me. There are still too many parts with only a one in ten chance to make it through, so beating the game by actually capturing stuff doesn't compute as of right now.
Yeah, git gud and grind till the chances increase, but collecting green UFO's and skipping hard stuff alltogether should be easier. Thing is, it's not as satisfying, so I'm also thinking of leaving it be for while, doing some other clears and coming back later.
Is SanaeB still a good idea? Her bomb is awesome, but her spread only works best at full power and you notice her bigger hitbox on lunatic. How did you practice for a first clear?
Thanks!
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Levea
Posts: 4
Favorite Game: Imperishable NightFavorite Character: Hata no Kokoro
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Post by Levea on Jan 6, 2019 3:29:41 GMT
About a year ago i was in the same boat. the only thing i can really say about UFO is to practice and perhaps try routing. Back when i was struggling to beat UFO i would make planning sheets regarding what resources were acceptable based off of stage practice to have for an optimal chance at beating the game. Sanae B is a really good shot for UFO as her bombs last quite a while and she has a very potent shotgun ( unfocused at 3.00 power and focused at 4.00) generally i would recommend practicing getting close ( with sanae B for shotgunning) to some bosses and learning how to gather resources on stage four. Also stage five at least for me would often make or break runs until i practiced it a bit more.
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