TH14.3 Watch - ISC HP and Damage Data
Nov 13, 2016 22:55:14 GMT
Post by Satori Komeiji on Nov 13, 2016 22:55:14 GMT
I used an application called th143_watch to extract the following information from Impossible Spell Card:
Instructions on how to use th143_watch:
You can get th143_watch for yourself here.
Seija's shot DPS:
In addition, the Miracle Mallet deals 514 damage per use at MAX level on spells, 3600 damage on non-spells. ISC follows the usual formula of non-spells having 7x more HP and damage than spells.
Conclusions:
Scene HP (brackets mean non-spell):
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Day 9
Day 10
Notes on individual scenes:
HP regarding objects is unknown, unfortunately.
Thanks for your time, good luck with ISC shenanigans. :3
- Current and maximum HP
- Current graze
- Number of bullets on screen
- Number of lasers on screen
Instructions on how to use th143_watch:
- Launch the Japanese version of the game, then th143_watch. Important - it does not work for THCrap translated versions, for some reason.
- Select any scene or replay. All data will be displayed as soon as the scene starts.
- A note on HP: the enemy HP will only update once you deal at least a point of damage. Otherwise it just reads 4000; I am assuming that is the default value.
You can get th143_watch for yourself here.
Seija's shot DPS:
- All tests were conducted on 1-5, Cirno's spell card. Though, any spell card scene works for testing in one-second intervals.
- All 8 streams hitting (shotgun on top of enemy, doll needed): 195 DPS
- 4 middle streams hitting (default if no doll): 115 DPS
- 2 middle streams hitting: 75 DPS
- 3 middle streams hitting: 95 DPS
- 5 streams hitting (3 middle + 2 outer, doll needed): 135 DPS
- 3 outer streams hitting (doll only): 60 DPS
- 2 outer streams hitting (doll only): 40 DPS
- 1 outer stream hitting (doll only): 20 DPS
In addition, the Miracle Mallet deals 514 damage per use at MAX level on spells, 3600 damage on non-spells. ISC follows the usual formula of non-spells having 7x more HP and damage than spells.
Conclusions:
- The middle two streams deal 37.5 DPS each. All other streams deal 20 DPS. Therefore, you want to prioritize getting the two middle streams to hit.
- There is no damage penalty in this game, even when shotgunning.
- Doll sub does not impact your damage negatively at all. It simply adds 4 additional 20 damage streams, making it very strong for shotgunning.
Scene HP (brackets mean non-spell):
Day 1
- [6000] 1800 1300 1500 1600 1200
Day 2
- 1700 1300 1700 1600 1900 2000
Day 3
- [18000] 1700 1700 1200 1700 2300 1000
Day 4
- [17000] 800 2400 2000 2000 1700 1700
Day 5
- [17000] 2000 2000 2400 2000 2000 2000 1200+1200
Day 6
- [17000] 1400 1400 2500 2600 1800 1800 1200
Day 7
- 2500 1700 2800 2300 2000 1700 2800 3000
Day 8
- [17000] 3400 2800 2400 2400 3300 2800
Day 9
- 2200 3200 2100 4000 2800 1900 2200 4600
Day 10
- 3000 5000 3000 4100 4300 4500 3600 3350 1300 4800
Notes on individual scenes:
- The ice crystals in scene 1-5 can be destroyed.
- In scene 3-7, Mokou will always respawn with 1000 HP regardless of how many times she died.
- Yoshika in scene 4-2 has an unknown amount of HP, but will block shots from hitting Seiga. Seiga herself only has 800 HP, however.
- The drums in scene 5-4 can be destroyed, but will respawn after a set amount of time.
- Both Benben and Yatsuhashi have 1200 HP each in scene 5-8.
- In scene 9-4 and 9-8, killing a mini-Suika deals 40 damage to Suika herself.
- In 10-8, the falling rocks will block shots from dealing damage to Tenshi.
HP regarding objects is unknown, unfortunately.
Thanks for your time, good luck with ISC shenanigans. :3