Seihou Project and Samidare
May 18, 2016 15:52:12 GMT
Post by Maribel Hearn on May 18, 2016 15:52:12 GMT
Because people need to play these Touhou-related games and give them their well-deserved attention. :) Especially my favourite game Banshiryuu C67! I'd love if I got some competition with it, as the world's only scorer. Not even some Japanese player does it, sadly.
Rules
- Max lives allowed.
In Banshiryuu C67, this allows for higher scores, because, unlike Touhou games, the game does not punish it, so max lives means you can put more bombs into score.
As for Samidare, using max lives is actually default, probably because the game doesn't have bombs. (Almost everyone on youtube does it, too.)
In Shuusou Gyoku, since there are no scoring players anyway, there is no unfair comparison issue.
- No continues.
It doesn't matter whether you 1cc a game or not though; just don't post runs that aren't on one credit.
Format
Game - Difficulty - Character
Player name - Score - Progress - Auto-Bomb ON/OFF (Banshiryuu C67 only) - Replay/Video/Screenshot
Slowdown rate isn't recorded by these games, so it cannot be included. Including the character is not needed for Samidare because you have no choice in it. Also note that Shuusou Gyoku cannot create replay files, so screenshots or videos are necessary.
Shuusou Gyoku
Easy
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 92,078,680 - C - Screenshot (No Bomb)
VIVIT-C
1.
Normal
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 61,481,460 - 4 - Screenshot (No Bomb)
VIVIT-C
1.
Hard
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 57,104,980 - C - Video
VIVIT-C
1.
Lunatic
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 91,961,380 - 6 - Screenshot
VIVIT-C
1.
Extra
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 83,527,160 - C - Video
VIVIT-C
1.
Banshiryuu C67
Easy
VIVIT-W
1. Maribel Hearn - 116,070,140 - C - ON - Replay
VIVIT-A
1. Maribel Hearn - 121,059,330 - C - ON - Replay
Hirano-S
1. Morth - 168,311,500 - C - ON - Replay
2. Maribel Hearn - 150,747,000 - C - ON - Replay
Hirano-O
1. Maribel Hearn - 102,227,080 - C - ON - Replay
Normal
VIVIT-W
1. Maribel Hearn - 113,469,690 - C - ON - Replay
VIVIT-A
1. Maribel Hearn - 101,413,330 - C - ON - Replay
Hirano-S
1. Maribel Hearn - 129,868,420 - C - ON - Replay
Hirano-O
1.
Hard
VIVIT-W
1. Maribel Hearn - 123,221,150 - C - ON - Replay
VIVIT-A
1.
Hirano-S
1. Maribel Hearn - 131,703,960 - C - ON - Replay Video
Hirano-O
1.
Lunatic
VIVIT-W
1.
VIVIT-A
1.
Hirano-S
1. Maribel Hearn - 124,652,750 - C - ON - Screenshot
Hirano-O
1.
Samidare
Main Game
1. Maribel Hearn - 44,040,302 - C - Video (No Miss)
Extra
1. Maribel Hearn - 253,964,930 - C - Screenshot
Sources
Banshiryuu C67 explanation page (by me)
Video of Samidare Extra 192,215,030 with explanation (also by me)
My Shuusou Gyoku scores are mostly (old) survival runs; Banshiryuu C67 and Samidare I actually score in. If anyone wants Kioh Gyoku or Banshiryuu C74 to exist as well, I'll add those. For now I've just put the games that I have scores in myself. (And if anyone is wondering, yes, that's my real name on the Shuusou Gyoku proof screenshots.)
Rules
- Max lives allowed.
In Banshiryuu C67, this allows for higher scores, because, unlike Touhou games, the game does not punish it, so max lives means you can put more bombs into score.
As for Samidare, using max lives is actually default, probably because the game doesn't have bombs. (Almost everyone on youtube does it, too.)
In Shuusou Gyoku, since there are no scoring players anyway, there is no unfair comparison issue.
- No continues.
It doesn't matter whether you 1cc a game or not though; just don't post runs that aren't on one credit.
Format
Game - Difficulty - Character
Player name - Score - Progress - Auto-Bomb ON/OFF (Banshiryuu C67 only) - Replay/Video/Screenshot
Slowdown rate isn't recorded by these games, so it cannot be included. Including the character is not needed for Samidare because you have no choice in it. Also note that Shuusou Gyoku cannot create replay files, so screenshots or videos are necessary.
Shuusou Gyoku
Easy
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 92,078,680 - C - Screenshot (No Bomb)
VIVIT-C
1.
Normal
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 61,481,460 - 4 - Screenshot (No Bomb)
VIVIT-C
1.
Hard
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 57,104,980 - C - Video
VIVIT-C
1.
Lunatic
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 91,961,380 - 6 - Screenshot
VIVIT-C
1.
Extra
VIVIT-A
1.
VIVIT-B
1. Maribel Hearn - 83,527,160 - C - Video
VIVIT-C
1.
Banshiryuu C67
Easy
VIVIT-W
1. Maribel Hearn - 116,070,140 - C - ON - Replay
VIVIT-A
1. Maribel Hearn - 121,059,330 - C - ON - Replay
Hirano-S
1. Morth - 168,311,500 - C - ON - Replay
2. Maribel Hearn - 150,747,000 - C - ON - Replay
Hirano-O
1. Maribel Hearn - 102,227,080 - C - ON - Replay
Normal
VIVIT-W
1. Maribel Hearn - 113,469,690 - C - ON - Replay
VIVIT-A
1. Maribel Hearn - 101,413,330 - C - ON - Replay
Hirano-S
1. Maribel Hearn - 129,868,420 - C - ON - Replay
Hirano-O
1.
Hard
VIVIT-W
1. Maribel Hearn - 123,221,150 - C - ON - Replay
VIVIT-A
1.
Hirano-S
1. Maribel Hearn - 131,703,960 - C - ON - Replay Video
Hirano-O
1.
Lunatic
VIVIT-W
1.
VIVIT-A
1.
Hirano-S
1. Maribel Hearn - 124,652,750 - C - ON - Screenshot
Hirano-O
1.
Samidare
Main Game
1. Maribel Hearn - 44,040,302 - C - Video (No Miss)
Extra
1. Maribel Hearn - 253,964,930 - C - Screenshot
Sources
Video of Samidare Extra 192,215,030 with explanation (also by me)
My Shuusou Gyoku scores are mostly (old) survival runs; Banshiryuu C67 and Samidare I actually score in. If anyone wants Kioh Gyoku or Banshiryuu C74 to exist as well, I'll add those. For now I've just put the games that I have scores in myself. (And if anyone is wondering, yes, that's my real name on the Shuusou Gyoku proof screenshots.)